Project Details
  • Title : PSX Simulator for PS4
  • Category : R&D
  • Client : DotEmu
  • Year : 2015


We were in charge of developing the PlayStation 4 accelerated rendering layer for an existing PSX emulator for DotEmu.

This implied to emulate PSX GPU behaviour and convert the DMA commands and GPU packets into rendering commands for the PlayStation 4.

The emulator supports hardware rendering and upscaling, which allows original PSX games to run in FullHD resolution on the PlayStation 4.